Recover Army
When an army endures ill fortune, it can become afflicted by negative conditions. You can use the Recover Army activity to work at removing an affliction with a basic skill check (this DC increases by 5 if you are attempting to Recover from the defeated condition); the skill required for the check depends on the affliction.
| Condition | Skill Check to Recover |
|---|---|
| Damaged | Defense or Folklore (Expert) |
| Defeated | Politics (Master) or Warfare (Expert) |
| Lost | Exploration or Wilderness (Expert) |
| Mired/Pinned | Engineering or Magic (Expert) |
| Shaken | Arts or Warfare (Expert) |
| Weary | Arts (Expert) or Defense |
Critical Success. You reduce the affliction’s value by 2 (or in the case of a damaged army, increase its HP by 2 up to its maximum). If the affliction does not have a value, it is removed.
Success. As critical success but you reduce the affliction’s value by 1 (or in the case of a damaged army, increase its HP by 1 up to its maximum).
Failure. You fail to remove the affliction.
Critical Failure. You fail to remove the affliction and your soldier’s lowered morale spreads discontent; increase Unrest by 1. If you were attempting to recover a defeated army, the army is destroyed.