Thieves' Guild
LEVEL 5
The government knows this group exists but allows it to continue doing its business as long as the guild doesn’t overstep its bounds.
Lots. 1; Cost. 25 RP, 4 Lumber
Construction. Intrigue (trained) DC 20
Item Bonus. +1 item bonus to Infiltration
Ruin. +1 Crime
Effects. While in a settlement with a thieves’ guild, you gain a +1 item bonus to Create Forgeries.
CQ Changes
Rogues can retrain at a faster pace here.