Keep

#building #edifice

LEVEL 3

A keep is a high-walled defensive structure that guards the heart of a settlement. It includes practice and marshaling yards as well as a refuge for your leaders should danger strike the settlement.


Lots. 2; Cost. 32 RP, 8 Lumber, 8 Stone
Construction. Defense (trained) DC 18
Item Bonus. +1 item bonus to Deploy Army, Garrison Army, or Train Army.
Effects. The first time you build a keep each Kingdom turn, reduce Unrest by 1.