Alchemy Laboratory

#building

LEVEL 3

An alchemy laboratory serves as a factory for alchemists and their apprentices for the crafting of potions, elixirs, and all manner of alchemical items. An infamous kingdom’s laboratory might specialize in poisons as well.


Lots. 1; Cost. 18 RP, 2 Ore, 5 Stone
Construction. Industry (trained) DC 16
Item Bonus. +1 item bonus to Demolish
Effects. Treat the settlement’s level as one level higher than its actual level for the purposes of determining which alchemical items are readily available for sale in that settlement. This effect stacks up to three times. Checks attempted to Identify Alchemy in any settlement with at least one alchemy laboratory gain a +1 item bonus.

CQ Changes

Alchemist's, Gunslingers and Inventors can retrain at a faster pace here.