Provide Care

#downtime #region

Attempt a basic check to organize and encourage your settlements’ healers, apothecaries, medics, and other caregivers to provide care and support for citizens in need.

Critical Success. You provide unexpectedly compassionate support for the people. Reduce Unrest by 1 and reduce one Ruin of your choice by 1.

Success. Your care soothes the worries and fears of the populace; reduce Unrest by 1.

Failure. You don’t provide any notable care for the citizens, but at least you don’t make things worse.

Critical Failure. Your attempt to provide care backfires. Increase your Unrest or a Ruin of your choice by 1.