10. Kingdom Events

As the PCs’ kingdom grows, all manner of unusual or irregular events will affect its fortunes and guide its growth. There are two categories of kingdom events: story events that occur as a result of the campaign plotline and random events.

Resolving Kingdom Events

All kingdom events resolve in downtime, although for some story events, there may be periods of exploration or encounter mode before or after an event’s resolution. Some kingdom events grant boons or benefits, while others can harm a kingdom by costing resources, increasing Unrest or Ruin, penalizing activities, or damaging structures. In many cases, the PCs will be able to attempt Kingdom skill checks to bolster benefits or minimize disasters.

Kingdom Event DCs

A kingdom event’s DC is always the kingdom’s Control DC modified by the event’s level modifier.

Event DC = Control DC + Event's Level Modifier

Kingdom Event Description

Your GM has a full list of story kingdom events and random kingdom events—they are not duplicated here, so as to preserve plot spoilers. Note that kingdom events can be both beneficial and otherwise, but regardless of whether they bring weal or woe to your kingdom, completing kingdom events is one of the best ways to earn experience points for your kingdom.